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![]() ![]() ![]() ![]() This is known as "_clientids.gsc", this will be our home script. Secondly, we need to setup a GSC which we know will be guaranteed to be executed by the Black Ops III engine. In this tutorial, we'll just be focusing on mp_mod and we will be ignoring the others: core_mod, cp_mod and zm_mod. From here, we want to press "File -> New" (Ctrl + N) and create our_first_mod (see screenshots below) Firstly, to start things off we must open up the Black Ops III Mod Tools Launcher. ![]()
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